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Mouse
on the Move

November 2024

Mouse on the Move is a short 3D platformer where players control a mouse on a quest to find the cheese and escape. My contributions focused on creating character animations and designing the user interface (UI) to enhance gameplay clarity and fairness.

Watch the Gameplay

Animation Work

Mouse rig
Player avatar

01

Custom rigging

Created the rig for mouse character in Blender

03

Motion Blending & Controller

Created motion blends for walking/running and designed the player controller 

02

Custom muscle constraints

Specified muscle constraints to maintain character proportions

04

Inverse Kinematics

Added IK control to lever interactions - mouse reaches toward and looks at lever when pulled

Player Controller

Other Scripts

UI

  • Heart and text overlay with corresponding life tracking script

  • Pause menu

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Camera

  • Panning camera that introduces the first stage

  • Player camera

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Spiders

  • Spider controller and player tracking

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